Post by Ian Noble on Apr 29, 2010 13:21:01 GMT
D6 Ultimate Strategy Guide
For understanding how to create and maintain a dynasty in Dynasty Six.
There is no guaranteed method for success in Dynasty Six. Whilst an understanding of the league's main talent-building tools will help, success is dependent entirely upon your knowledge of the game and its players.
The following guide will help new GMs understand those talent-building tools necessary for success.
Off Season Free Agency
Of the two types of Free Agency (Regular Season and Off Season Free Agency), Off Season Free Agency is by far the most powerful tool for your team's success. All of the big-name players become available during 'OSFA' and the success of any team can be built during this period which occurs once at the end of every season.
To stand a chance of signing a star player a team must be under the salary cap and have a stockpile of reward points in their reward points bank.
On the face of things the OSFA system is designed specially to benefit the biggest, most powerful Elite teams who receive the most Reward Points each season. Upon closer examination though the OSFA system is a finely tuned balance that rewards intelligent GMs and penalises those who are careless.
Unless a GM has planned well in advance, an
Elite team is likely to contain ageing superstars
and overpaid roleplayers.
Whilst the most successful Elite teams receieve the most Reward Points each season (5 RPs per win) they are usually constrained by their poor salary cap situation and, unless a GM has planned well in advance, may end up having to spend a large amount of RPs on roleplayers, trading their Reward Points for lesser players or re-signing their own ageing superstars. Of the top 16 teams who made the playoffs in the NBA in the 2009/10 season, only Oklahoma City and the Portland Trailblazers were under the salary cap.
It is for this reason that those teams being promoted from the 2nd Division may actually benefit the most from OSFA. These teams may be characterised by a young and talented core of players, will have earned something in the range of 100 reward points on top of their already existing bank balances and usually have the cap space still available to invest in a quality signing.
Teams being promoted from the 2nd Division may
actually benefit the most from OSFA.
The Reward Points system also benefits those GMs who have the patience to save up Reward Points over several seasons in order to make a big signing that could net them a franchise player to build around.
The Rookie Draft
Rookie Drafts exist to help give a boost to those teams who finish at the bottom of the 2nd Division. Unless one of the 'cellar-dwellers' has a stockpile of Reward Points they will not be active during Off Season Free Agency and can use the Rookie Draft to completely rebuild from scratch.
Potentially great teams can be built through the draft.
For understanding how to create and maintain a dynasty in Dynasty Six.
There is no guaranteed method for success in Dynasty Six. Whilst an understanding of the league's main talent-building tools will help, success is dependent entirely upon your knowledge of the game and its players.
The following guide will help new GMs understand those talent-building tools necessary for success.
Off Season Free Agency
Of the two types of Free Agency (Regular Season and Off Season Free Agency), Off Season Free Agency is by far the most powerful tool for your team's success. All of the big-name players become available during 'OSFA' and the success of any team can be built during this period which occurs once at the end of every season.
To stand a chance of signing a star player a team must be under the salary cap and have a stockpile of reward points in their reward points bank.
On the face of things the OSFA system is designed specially to benefit the biggest, most powerful Elite teams who receive the most Reward Points each season. Upon closer examination though the OSFA system is a finely tuned balance that rewards intelligent GMs and penalises those who are careless.
Unless a GM has planned well in advance, an
Elite team is likely to contain ageing superstars
and overpaid roleplayers.
Whilst the most successful Elite teams receieve the most Reward Points each season (5 RPs per win) they are usually constrained by their poor salary cap situation and, unless a GM has planned well in advance, may end up having to spend a large amount of RPs on roleplayers, trading their Reward Points for lesser players or re-signing their own ageing superstars. Of the top 16 teams who made the playoffs in the NBA in the 2009/10 season, only Oklahoma City and the Portland Trailblazers were under the salary cap.
It is for this reason that those teams being promoted from the 2nd Division may actually benefit the most from OSFA. These teams may be characterised by a young and talented core of players, will have earned something in the range of 100 reward points on top of their already existing bank balances and usually have the cap space still available to invest in a quality signing.
Teams being promoted from the 2nd Division may
actually benefit the most from OSFA.
The Reward Points system also benefits those GMs who have the patience to save up Reward Points over several seasons in order to make a big signing that could net them a franchise player to build around.
The Rookie Draft
Rookie Drafts exist to help give a boost to those teams who finish at the bottom of the 2nd Division. Unless one of the 'cellar-dwellers' has a stockpile of Reward Points they will not be active during Off Season Free Agency and can use the Rookie Draft to completely rebuild from scratch.
Potentially great teams can be built through the draft.